PROGRAM 20
// FILE NAME: PROG20.CPP PROGRAMMER NAME: ANTHONY F. ORTIZ // THIS PROGRAM ALLOWS A CUSTOMER TO MAKE ANY ONE OF THE FOUR VALID // TRANSACTIONS USING THE THREE CLASSES (BANKACCOUNT, ATM, BANK). #include "ouratm.h" #include "ourbank.h" int main () { atm moneymachine; bank acustomer; char transaction; double amount, balance; int customernumber, found; moneymachine.getnameandpin (); acustomer.findcustomer (moneymachine, customernumber, found); if (found) { moneymachine.gettransaction (transaction); switch (transaction) { case ('W'): moneymachine.getwithdrawal (amount); if (amount > acustomer.availablebalance (customernumber)) { moneymachine.message ("CANNOT PROCESS WITHDRAWAL--INSUFFICIENT FUNDS"); } else { acustomer.recordwithdrawal (amount, customernumber); balance = acustomer.availablebalance (customernumber); moneymachine.showbalance (balance); } break; case ('D'): moneymachine.getdeposit (amount); acustomer.recorddeposit (amount, customernumber); balance = acustomer.availablebalance (customernumber); moneymachine.showbalance (balance); break; case ('B'): balance = acustomer.availablebalance (customernumber); moneymachine.showbalance (balance); break; } } else { moneymachine.message ("INVALID NAME / PIN COMBINATION."); } return 0; } // FILENAME: OURATM.H, OURATM.CPP, OURBANK.H, OURBANK.CPP // SEE PROGRAM 19. // FILENAME: OURACCT.H, OURACCT.CPP, OURSTUFF.H, OURSTUFF.CPP // SEE PROGRAM 14. // FILENAME: OURSTR.H, OURSTR.CPP // SEE PROGRAM 12. // OUTFILE: PROG20.OUT AA TTTTTTTTTT MM MM AAAA TT MMMM MMMM ======AUTOMATED TELLER MACHINE====== AAAAAAAA TT MM MM MM AA AA TT MM MM AA AA TT MM MM ENTER NAME: ORTIZ ENTER PIN: 2871 ATM ---------------------------------------- WITHDRAW [W] DEPOSIT [D] BALANCE [B] QUIT [Q] SELECT [W, D, B, Q]: D ATM ---------------------------------------- ENTER AMOUNT TO DEPOSIT: 100.00 ATM ---------------------------------------- BALANCE: 211.11 . . . PRESS ENTER TO CONTINUE . . .
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